This was done for a module in my BA; I wanted to improve my modelling and texturing skills. Remaking the Dispersion Pistol from Unreal is something that I have wanted to do for a while and this was a good opportunity to do it.
Modelling, rigging and animation was done in Maya, texturing in Substance Painter; my first project with Substance.
Dispersion Pistol in Unreal Engine 4